Feature Request: Pinned Comments & Threaded Replies in Task Activity Feed
Summary: I’d like to propose two enhancements to the comment/activity feed section in AYON’s web task view: Pin Comments — ability to pin one or more important comments to the top of the activity feed (e.g., briefing notes, important decisions, client feedback). Threaded Replies — ability to reply directly to a specific comment in a thread, keeping conversations organized and contextual rather than a flat list. Current Behavior: The activity feed currently shows comments in a flat chronological list. There’s no way to group related replies under a parent comment, or highlight critical comments for visibility. AYON does support Comment Categories for visibility control, but there’s no threading or pinning mechanism. Problem This Solves: In a busy production task with many comments from artists, TDs, supervisors, and clients, it becomes very hard to: Track which reply belongs to which discussion point Keep important notes (like a brief or approval status) visible without scrolling Proposed Solution: Add a “Pin” icon on comments (visible to users with sufficient permissions) that anchors the comment to the top of the feed Add a “Reply” button on each comment that nests responses under it in a collapsible thread, similar to Slack threads or Discord replies Use Case Example: A supervisor pins the shot brief at the top. Artists reply in threads to specific feedback comments. The feed stays clean and everyone knows what’s actionable. Who Benefits: Studios with large teams, review pipelines, and client-facing workflows — especially when combined with the existing Comment Categories feature. I’m happy to discuss further or provide mockups if helpful. Would love to know if this is on the roadmap!

#youssef#
Feature requests
Feature Request: Pinned Comments & Threaded Replies in Task Activity Feed
Summary: I’d like to propose two enhancements to the comment/activity feed section in AYON’s web task view: Pin Comments — ability to pin one or more important comments to the top of the activity feed (e.g., briefing notes, important decisions, client feedback). Threaded Replies — ability to reply directly to a specific comment in a thread, keeping conversations organized and contextual rather than a flat list. Current Behavior: The activity feed currently shows comments in a flat chronological list. There’s no way to group related replies under a parent comment, or highlight critical comments for visibility. AYON does support Comment Categories for visibility control, but there’s no threading or pinning mechanism. Problem This Solves: In a busy production task with many comments from artists, TDs, supervisors, and clients, it becomes very hard to: Track which reply belongs to which discussion point Keep important notes (like a brief or approval status) visible without scrolling Proposed Solution: Add a “Pin” icon on comments (visible to users with sufficient permissions) that anchors the comment to the top of the feed Add a “Reply” button on each comment that nests responses under it in a collapsible thread, similar to Slack threads or Discord replies Use Case Example: A supervisor pins the shot brief at the top. Artists reply in threads to specific feedback comments. The feed stays clean and everyone knows what’s actionable. Who Benefits: Studios with large teams, review pipelines, and client-facing workflows — especially when combined with the existing Comment Categories feature. I’m happy to discuss further or provide mockups if helpful. Would love to know if this is on the roadmap!

#youssef#
Feature requests
Slater addon - variables in font paths
Currently the only available variable to use is the anatomy root. Could this be expanded to take full advantage of all variables?

Cameron Smither
Feature requests
Slater addon - variables in font paths
Currently the only available variable to use is the anatomy root. Could this be expanded to take full advantage of all variables?

Cameron Smither
Feature requests
Accepted
More Descriptive Notifications
It would be great if the browser notification would be more specific, if the studio is working on multiple projects and assets, etc., the notifications are non-descriptive. Task name is present in the notification, but project name and the name of the parent folder would be useful additional information.

Viktor Szemes
Feature requests
Accepted
More Descriptive Notifications
It would be great if the browser notification would be more specific, if the studio is working on multiple projects and assets, etc., the notifications are non-descriptive. Task name is present in the notification, but project name and the name of the parent folder would be useful additional information.

Viktor Szemes
Feature requests
Accepted
Annotations Type Text on Image
Hello, our VFX supe pointed out that they’re very used to typing text when annotating frames during reviews, but currently AYON doesn’t have a text tool. It’s different to typing in the comment, as it means being clearer about to which part of the image the text relates. And on a given frame multiple blocks of text might be required. They also mentioned being able to add arrow shapes to save drawing them.

splidje
Feature requests
Accepted
Annotations Type Text on Image
Hello, our VFX supe pointed out that they’re very used to typing text when annotating frames during reviews, but currently AYON doesn’t have a text tool. It’s different to typing in the comment, as it means being clearer about to which part of the image the text relates. And on a given frame multiple blocks of text might be required. They also mentioned being able to add arrow shapes to save drawing them.

splidje
Feature requests
Houdini Publish of usd product : Collect Usd Layers Error
The collect USD layers validators error with a very simple scene with the 0.9.7 houdini and 1.8.4 core addon version. Traceback (most recent call last): File "C:\Users\olivier.o\AppData\Local\Ynput\AYON\dependency_packages\ayon_2602231726_windows.zip\dependencies\pyblish\plugin.py", line 528, in __explicit_process runner(*args) File "C:\Users\olivier.o\AppData\Local\Ynput\AYON\addons\houdini_0.9.7\ayon_houdini\plugins\publish\collect_usd_layers.py", line 86, in process child_sublayers = list(layer.subLayerPaths) ^^^^^^^^^^^^^^^^^^^ AttributeError: 'NoneType' object has no attribute 'subLayerPaths' The same error happen if i use a vanilla houdini reference node to load the .usd asset

Olivier Osotimehin
Bugs
Houdini Publish of usd product : Collect Usd Layers Error
The collect USD layers validators error with a very simple scene with the 0.9.7 houdini and 1.8.4 core addon version. Traceback (most recent call last): File "C:\Users\olivier.o\AppData\Local\Ynput\AYON\dependency_packages\ayon_2602231726_windows.zip\dependencies\pyblish\plugin.py", line 528, in __explicit_process runner(*args) File "C:\Users\olivier.o\AppData\Local\Ynput\AYON\addons\houdini_0.9.7\ayon_houdini\plugins\publish\collect_usd_layers.py", line 86, in process child_sublayers = list(layer.subLayerPaths) ^^^^^^^^^^^^^^^^^^^ AttributeError: 'NoneType' object has no attribute 'subLayerPaths' The same error happen if i use a vanilla houdini reference node to load the .usd asset

Olivier Osotimehin
Bugs
Accepted
Add `existing comments` indicators on entity cards and table view
We need to better indicate in various places that and entity we’re looking at has existing feedback. Especially on home page, review sessions and product page

Milan Kolar
Feature requests
Accepted
Add `existing comments` indicators on entity cards and table view
We need to better indicate in various places that and entity we’re looking at has existing feedback. Especially on home page, review sessions and product page

Milan Kolar
Feature requests
Auto-create first workfile at DCC start, by loading or copying scene
In Blender, Ayon's Workfile Builder was replaced by the Templated Workfile Build, since this : https://github.com/ynput/ayon-blender/pull/239 This feature disappeared, but we still need it : the first time a Blender task is launched, we want the first (001) workfile to be created by automatically copying an existing template file. The new behavior is not automatic at DCC start, and when it is manually triggered it is an import (instead of a load or a file copy).

Alain Xerri
Pipeline
Feature requests
Auto-create first workfile at DCC start, by loading or copying scene
In Blender, Ayon's Workfile Builder was replaced by the Templated Workfile Build, since this : https://github.com/ynput/ayon-blender/pull/239 This feature disappeared, but we still need it : the first time a Blender task is launched, we want the first (001) workfile to be created by automatically copying an existing template file. The new behavior is not automatic at DCC start, and when it is manually triggered it is an import (instead of a load or a file copy).

Alain Xerri
Pipeline
Feature requests
Add lists to slicer
Lists are technically just a preselected set of entities and as such we should allow switching the slicer to a “list” and “Review Sessions” mode on any page. That would allow advanced filtering workflows, for instance filtering versions to only those that are related to an explicit list of shots what will appear in the trailer.

Milan Kolar
Feature requests
Add lists to slicer
Lists are technically just a preselected set of entities and as such we should allow switching the slicer to a “list” and “Review Sessions” mode on any page. That would allow advanced filtering workflows, for instance filtering versions to only those that are related to an explicit list of shots what will appear in the trailer.

Milan Kolar
Feature requests
Hiero effects don't load in Nuke anymore
Since the update of the core where we have a “product type” and a “product base type” we can’t load effect anymore in nuke. I’m trying to figure out where the problem lies but not quite sure if we need to fix it in Hiero, Nuke or Core. If i go back to a older “core” version where “Product base type” isn’t introduced it works again.

Robert Okker
Bugs
Hiero effects don't load in Nuke anymore
Since the update of the core where we have a “product type” and a “product base type” we can’t load effect anymore in nuke. I’m trying to figure out where the problem lies but not quite sure if we need to fix it in Hiero, Nuke or Core. If i go back to a older “core” version where “Product base type” isn’t introduced it works again.

Robert Okker
Bugs
More standard available Variables
We need to have more available variables for in the pipeline. Like current Folder name (like shotgrid has shot, sequence, etc etc) For most programs, like houdini, nuke, maya etc you can get around it with getting the “AYON_FOLDER_PATH” split it in ptyhon and source what you need. But again, not artist friendly, an “AYON_FOLDER_NAME” or parent folder or even shot/ sequence etc would be really helpfull. But for let say something like OCIO witch is just a YAML and can’t do any splitting, it’s now impossible to setup a proper OCIO config with show/ shot luts. The only way to use this now is create your own custom pre-launch hook. But this can be problematic, or cumbersome if you want to use the Batch deliver etc. And this is such a massive basic feature to be able to configure your OCIO that this shouldn’t have to be done by manually creating custom pre-hooks etc.

Robert Okker
Pipeline
Feature requests
More standard available Variables
We need to have more available variables for in the pipeline. Like current Folder name (like shotgrid has shot, sequence, etc etc) For most programs, like houdini, nuke, maya etc you can get around it with getting the “AYON_FOLDER_PATH” split it in ptyhon and source what you need. But again, not artist friendly, an “AYON_FOLDER_NAME” or parent folder or even shot/ sequence etc would be really helpfull. But for let say something like OCIO witch is just a YAML and can’t do any splitting, it’s now impossible to setup a proper OCIO config with show/ shot luts. The only way to use this now is create your own custom pre-launch hook. But this can be problematic, or cumbersome if you want to use the Batch deliver etc. And this is such a massive basic feature to be able to configure your OCIO that this shouldn’t have to be done by manually creating custom pre-hooks etc.

Robert Okker
Pipeline
Feature requests
Tabs bar
Space for tabs within the existing bar (not just in the Settings) is limited. If you have a lot of addons that add their frontend part, this bar space can be easily exhausted. Currently, it cuts, effectively hiding any overflowing tabs. Can be easily reproduced just by resizing window width. We could collaps tabs to dropdown menu if real estate is missing, or just add it as the left-most item, or even wrap them on new line.

Ondřej Samohel
Feature requests
Tabs bar
Space for tabs within the existing bar (not just in the Settings) is limited. If you have a lot of addons that add their frontend part, this bar space can be easily exhausted. Currently, it cuts, effectively hiding any overflowing tabs. Can be easily reproduced just by resizing window width. We could collaps tabs to dropdown menu if real estate is missing, or just add it as the left-most item, or even wrap them on new line.

Ondřej Samohel
Feature requests
3dsMax Open selected scene does not work.
As the title says, if we open a max scene like this, it wont open the scene in the new instance of 3dsmax automatically. NOT selecting anything and having “open recent workfile” on serverside works though, but often we dont want to open the most recent file. This feature works in houdini/nuke as expected, just not max.

Dieuwer Feldbrugge
Bugs
3dsMax Open selected scene does not work.
As the title says, if we open a max scene like this, it wont open the scene in the new instance of 3dsmax automatically. NOT selecting anything and having “open recent workfile” on serverside works though, but often we dont want to open the most recent file. This feature works in houdini/nuke as expected, just not max.

Dieuwer Feldbrugge
Bugs
Planned
Archived Project Planner Tab infinite loop
Whenever I try to open a planner tab in an archived project, the planner tab just keeps twitching/reloading until it crashes completely. Upon activating the project after trying to open the planner tab while archived, the project has a ton of newly created empty planner scenarios.

Viktor Szemes
Production
Bugs
Planned
Archived Project Planner Tab infinite loop
Whenever I try to open a planner tab in an archived project, the planner tab just keeps twitching/reloading until it crashes completely. Upon activating the project after trying to open the planner tab while archived, the project has a ton of newly created empty planner scenarios.

Viktor Szemes
Production
Bugs
Accepted
Project nice name/label
For tasks there is the possibility to have labels (aka nice name), it would be nice if there was an option for this for projects. Example Nice name: My amazing movie for Netflix Name: netflix_my_amazing_movie_2026_Q1

Olle Rydberg
Production
Feature requests
Accepted
Project nice name/label
For tasks there is the possibility to have labels (aka nice name), it would be nice if there was an option for this for projects. Example Nice name: My amazing movie for Netflix Name: netflix_my_amazing_movie_2026_Q1

Olle Rydberg
Production
Feature requests
Review Lists - Added By attribute
Its handed to be able to see who added what to a review list. Sometimes you dont know if someone butterfingered something in a list, seeing if it was a supervisor or an artist who added it can make a big difference.

Dieuwer Feldbrugge
Feature requests
Review Lists - Added By attribute
Its handed to be able to see who added what to a review list. Sometimes you dont know if someone butterfingered something in a list, seeing if it was a supervisor or an artist who added it can make a big difference.

Dieuwer Feldbrugge
Feature requests
Accepted
Review - Ability to add a description to Review Invite, so a client sees what the invite is about
Would be great if, when inviting people to a review session we get a field with a title/message to describe what the review is about to send along in the invite email. Now people get a neutral email.

Dieuwer Feldbrugge
Production
Feature requests
Accepted
Review - Ability to add a description to Review Invite, so a client sees what the invite is about
Would be great if, when inviting people to a review session we get a field with a title/message to describe what the review is about to send along in the invite email. Now people get a neutral email.

Dieuwer Feldbrugge
Production
Feature requests