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More standard available Variables

We need to have more available variables for in the pipeline. Like current Folder name (like shotgrid has shot, sequence, etc etc) For most programs, like houdini, nuke, maya etc you can get around it with getting the “AYON_FOLDER_PATH” split it in ptyhon and source what you need. But again, not artist friendly, an “AYON_FOLDER_NAME” or parent folder or even shot/ sequence etc would be really helpfull. But for let say something like OCIO witch is just a YAML and can’t do any splitting, it’s now impossible to setup a proper OCIO config with show/ shot luts. The only way to use this now is create your own custom pre-launch hook. But this can be problematic, or cumbersome if you want to use the Batch deliver etc. And this is such a massive basic feature to be able to configure your OCIO that this shouldn’t have to be done by manually creating custom pre-hooks etc.

robert okker

1
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Feature requests

Accepted

Description field in Details panel and the text formatting

The description field already has a lot of rich-text features, but there are still things missing that would largely improve the overall experience. it doesn’t respect new lines - upon saving, they are mostly stripped (double end lines) - so it is impossible to create separate paragraph. code formatting works only on block level, you cannot create in-line unformatted text tagging using as in comments should work there too static image embedding - this is somewhat mitigated by being able to attach images to comments, but it sill fragments the whole conversation when the image is clearly defined and should be part of the description itself. I think we are all used to those markdown/WYSIWYG editors and I must admit that what Github has is the best compromise of usability and features - you cannot do crazy amount of formatting yet it allows you to do almost everything you need including tables. There are plenty of already existing editors like this - https://github.com/gravity-ui/markdown-editor for example

Ondřej Samohel

1
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Feature requests

Autodesk Maya: Blue Pencil Support in ExtractPlayblast

AYON's ExtractPlayblast does not capture Blue Pencil annotations in review publishes, even when correctly configured in viewport settings. Current Behavior Blue Pencil annotations are visible in Maya viewport Manual playblasts (via Maya UI) include Blue Pencil AYON review publishes omit Blue Pencil annotations Setting “Grease Pencils”: true in showhas no effect Setting "bluePencil": true in pluginObjects has no effect Root Cause Maya uses separate optionVars for playblast display settings that are independent from modelEditor flags. The critical missing optionVars are: playblastShowBluePencil playblastOverrideViewport Reference: https://gist.github.com/BigRoy/5db5b73ea6fc8d84cec48bec1cb6217f

Daniel van Westen

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Feature requests